Trap
ContinuousRed Dragon Archfiend's Chains
Archetype:
Archfiend
View:
1137
You can activate this card the turn it was Set, by revealing 1 "Red Dragon Archfiend" in your Extra Deck. Activate this card by revealing any number of monsters in your hand, then target Effect Monsters your opponent controls equal to the number of Tuners revealed +1; those monsters lose 100 ATK for each card revealed, also their effects are negated. If none of those monsters are on the field, destroy this card. You can only activate 1 "Red Dragon Archfiend's Chains" per turn.
Red Dragon Archfiend's Chains — Power Evaluation
Final Score: 61 ± 7 · Confidence: Medium
- Intrinsic: 59 · Deck: 62 · Meta: provisional
- Primary role: Removal / Negation · Secondary: Floodgate/Control
Why it scores here
The card converts a hand reveal into a mass debuff: it targets the opponent's Effect Monsters equal to the number of Tuners revealed +1, negating their effects and cutting 100 ATK per revealed card, and destroys itself if none of the targets are on the field. Its value comes from that interaction, not from its text being unusually long. Its access is conditional (set-turn activation needs a Red Dragon Archfiend revealed from the Extra Deck, and it is once per turn), and there are no recorded boards to confirm how it converts in practice. The 99.8% pairing with Red Dragon Archfiend and the 100% and 60% usage-statistics inclusion confirm it is consistently played in its home deck, but that is frequency, not intrinsic power, so it adds no score on its own.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 62 | Set-turn activation requires revealing Red Dragon Archfiend from the Extra Deck, and deck data shows that partner in 99.8% of the 400 decks, so access is reliable but conditional (verified). |
| Combo & Conversion | 45 | No combo data is supplied, so conversion is text-only: the mass negate and ATK reduction converts a reveal into board disruption, but the size of that effect depends on the Tuner count (inferred). |
| Resource Economy | 40 | The card costs a hand reveal and gives no draw, search or recursion, so it is roughly card-neutral and does not generate advantage (verified). |
| Effect & Interaction | 70 | It negates the effects of multiple opponent monsters at once and reduces their ATK, which is strong, flexible interaction, though it is once per turn and can be answered in response (verified). |
| Material Utility | 5 | It is a Trap card and cannot be used as material or to provide a Level, Attribute or name (verified). |
| Resilience & Flexibility | 55 | It is a Continuous Trap that stays on the field across turns, but it can be removed by opponent destruction effects and its value depends on the field state when it is activated (inferred). |
| Deck-Building Efficiency | 70 | Typical deck use is 1 copy (avg 1.2 per deck, distribution 325 of 400 at one copy), and it needs no garnet or lock, so it is cheap to run in its home deck (observed). |
Calculation
Weight profile: Primary role Removal / Negation; no secondary weighting applied in the axis blend (Floodgate/Control secondary noted, not blended). Intrinsic ≈ 59, Deck ≈ 62, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Negates and debuffs several opponent monsters from one hand reveal
- Set-turn activation and once-per-turn wording are clear in the text
- Near-universal inclusion in its home deck with a single copy typically run
Weaknesses
- Requires Red Dragon Archfiend in the Extra Deck to use the set-turn activation
- Negation is once per turn and the reveal count caps the number of targets
- Destroys itself if none of the targets are on the field
Counters / choke points
- Opponent responses to the activation in the chain (inferred; no specific counter cards are evidenced here)
Best use
Negation and mass ATK reduction against opponent monsters, usually in a Red Dragon Archfiend shell. Decks: Archfiend, Resonator, Bystial/Byssted. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: set-turn activation via revealing Red Dragon Archfiend, hand reveal cost, negate and -100 ATK per revealed card, self-destruct if no targets, once per turn; deck data: 400 decks, 99.8% with Red Dragon Archfiend, 1.2 avg copies, 34 distinct archetypes
- Observed: usage statistics: Crimson Dragon 100% inclusion, Resonator 60% inclusion (consistent inclusion, not a power measure); formats: 94.8% in gameplay type 7
- Inferred: Mass-negate value scales with the Tuner count in the opponent's field; Typical card access is conditional on the Red Dragon Archfiend set-turn route
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no rulings supplied — timing interactions for the chain are unverified






